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Mapmaker  Cover Image Book Book

Mapmaker / by Lisa Moore Ramee.

Ramée, Lisa Moore, (author.).

Summary:

Walt's magical ability to bring maps to life puts him, his twin sister Van, and new friend Dylan in danger when an enchanted heirloom strands them in the fantastical world of Djaruba and they discover a malevolent rival to the kingdom, a fellow mapmaker,has nefarious plans for Walt.

Record details

  • ISBN: 9780063039421
  • ISBN: 0063039427
  • Physical Description: 308 pages ; 22 cm
  • Edition: First edition.
  • Publisher: New York : Balzer + Bray, an imprint of HarperCollinsPublishers, [2022]

Content descriptions

Target Audience Note:
Ages 8-12. Balzer + Bray.
Grades 4-6. Balzer + Bray.
Subject: Magic > Juvenile fiction.
Maps > Juvenile fiction.
Twins > Juvenile fiction.
Siblings > Juvenile fiction.
African Americans > Juvenile fiction.
Genre: Fantasy fiction.
Novels.

Available copies

  • 15 of 15 copies available at Missouri Evergreen. (Show)
  • 1 of 1 copy available at Poplar Bluff Municipal Library District. (Show)
  • 1 of 1 copy available at Poplar Bluff - Main Library.

Holds

  • 0 current holds with 15 total copies.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Poplar Bluff - Main Library UP RAMEE (Text) 38420101777387 UPPER ELEMENTARY FICTION Available -

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Syndetic Solutions - Summary for ISBN Number 9780063039421
MapMaker
MapMaker
by Ramée, Lisa Moore
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Summary

MapMaker


From Lisa Moore Ramée, author of the Walter Honor Award-winning A Good Kind of Trouble, comes her debut middle grade fantasy--an absorbing, imaginative adventure about a Black boy who has the magical ability to bring maps to life. Perfect for fans of Tristan Strong Punches a Hole in the Sky and A Tale of Magic. When Walt and his family relocate to Blackbird Bay, Walt thinks it's the most boring place on earth. While his twin sister, Van, likes to spend her time skateboarding, Walt prefers to hide out in his room and work on his beloved map world, Djaruba. But shortly after their arrival, Walt discovers something extraordinary: He has the ability to make maps come to life. Suddenly his new hometown doesn't seem so boring after all. And when a magical heirloom leaves Walt, his new friend Dylan, and Van stranded in the fantastical world that Walt created, he'll need to harness his new power to get them home. But things are changing. People have gone missing, and it's clear that a malevolent rival to the kingdom--a fellow mapmaker--has nefarious plans for Walt. If he's not stopped soon, Djaruba could become nothing but a shadow of itself or, worse, gone forever. And if a mapmaker can destroy one world, could Earth be next

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